Rendering Tips
Rendering Tips - These tips will help you build better models and improve your renderings.
Contents
Ground Plane TexturesSelect any SketchUp or Library material to use as a Ground Plane for Rendering.
Read More: Ground Plane Textures Sky and Ground PreviewYou can quickly preview you SketchUp Model in front of the current environment settings Read More: Ground Plane Preview Improve Rendering SpeedThe Setup Options dialog includes lots of opportunities to improve rendering speed. Read More: Rendering Tip - Improve Rendering Speed Adjustments and FiltersLearn to use these post processing features for SketchUp renderings Read More: Rendering Tip - Adjustments and Filters Add to your SketchUp Materials LibraryYou can download up to 15 new materials for SketchUp daily! Read More: Rendering Tip - Get More SketchUp Materials Select IES Patterns for desired lighting effectsSelect from 30 standard patterns to get the one which best illuminates your space. Read More: Rendering Tip - Select IES Patterns Use IES Lights for more realistic effectsIES Light profiles enhance IRender nXt renderings with light distribution that is more accurate. Read More: Rendering Tip - Light Profiles from IES
Try Auto ReflectionsAuto Reflections can streamline model making and help you start processing renderings faster. The nice thing about Auto Reflections is that when you turn this option on, it just works! Read More: Rendering Tip - Auto Reflection Reuse Setup Options (Render Settings)In this rendering tip we'll show you how to make a new rendering with the same render settings used in a previously completed rendering. It's easy to reuse render settings and even share render settings with other models. Two models rendered using the same Setup Options Read More: Rendering Tip - Reuse Render Options IRender nXt ViewsIn this rendering tip we'll show you several ways to make renderings with the same camera settings used in a previously completed rendering. We'll share camera settings from one model to render another, and recall camera settings to create renderings for a design meeting with the client. Two models rendered from the same vantage point: Read More: Rendering Tip - IRender nXt Views Renderer Not Responding? A few TestsWe sometimes get reports that the rendering program has crashed, or that the rendering has stopped, both of which are somewhat unlikely. When we receive models that are suspected of this behavior, we have a test that I would like to share. Read More: Rendering Tip - Renderer (Not Responding) Batch Rendering OptionThis guide will help you use Batch Rendering to improve your project workflow. Learn how to use Batch Rendering to process multiple renderings sequentially, and while you're away from the office! Here's How: Rendering Tip - Batch Render Test Your Lighting DesignAn easy way to test your design for lighting is to set Color Rendering Mode to Clay
Read More on this topic: Biased or Unbiased? Why Choose When You Can Have Both!Biased renderings by IRender nXt are high quality and fast.
Unbiased rendering methods emphasize accuracy over efficiency. The lighting solution calculated is as accurate as possible.
Read more on this topic: Balance Lighting to Finish Your Renderings
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Use SketchUp Layers to Reduce Rendering TimesYou can reduce rendering times for your SketchUp models when you use layers to group light fixtures. Turn off the layers for any lights that don't illuminate the scene and you'll be rewarded with renderings that are completed significantly faster.
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Use reflective surfaces for a more realistic image
One of the best things that you can do to improve a rendering is to focus on the details. It’s the details that can increase realism of a rendering and one detail that many users over look is adding reflection to all the materials in a model that need it. Not only that, but you must also apply the correct kind and the correct intensity of a reflection to a material. A reflective floor can make the difference between a flat image and a realistic look image. The same is true of metal, wood, plastic and other surfaces. Items to make reflective:
other accessories. Spending time on these details can make the difference between a boring, flat image and an engaging, realistic one.
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Use Section Planes for interior renderings
If your renderer supports section planes, you can create realistic renderings of the room itself with a camera position outside of the room. Here are a few options you could choose from in order to solve this problem:
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Use HDRi Skies to improve exterior renderings
One of the benefits of HDRi skies is the fact that the background image is in the shape of a dome, providing a full 360 degree background. This means that no matter what angle you are viewing your model from, there will always be a high quality background image. This also makes them valuable for scenes which contain reflection - reflective surfaces like this Camper, or windows. And the separate lighting channel contained in the HDRi image provides better shadows and illumination than just the sun, or plain sky. This lighting information allows some parts of the sky to illuminate the scene more than other parts even though they have the save RGB (red, blue, and green) values and look identical. Use HDRi Skies for:
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Use 2 Pt Perspective for elevation changesDue to the type of default perspective that SketchUp use, sometimes buildings can become distorted. Using two point perspective can correct these types of distortions. When looking up or down at vertical surfaces, normal perspective will distort the vertical lines and cause them to be non-vertical. |
Two point perspective, sometimes called ‘2D’ in SketchUp, will keep the vertical lines of your model parallel to each other. If your rendering software supports 2 pt perspective, use it for better renderings when ever you are looking up or down on models with vertical lines.
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Use the Light Balancer for quick lighting adjustmentsLight Balancer isolates the effect of light sources on the final rendering, so that:
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Use special Water Effectsif your renderer has special procedural bump effects they can be used to make realistic water which will reflect buildings, sky and other background objects realistically.
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Use Self Glow for glowing objectsSelf Glow illuminates a surface as if it had light shining on it, without actually making it a light.
Rendering possibilities
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Use Edge lines for better detailSketchUp users are used to using edge lines for detail, but many Photorealistic renderers do not render edge lines. If your renderer does not use edge lines, you can add them by saving a hidden-line image of the SketchUp model, and then merging it with the rendering in "multiply mode". If your renderer does support edge lines, then you will have the added advantage that the edge lines will appear in reflections, as well as the rendering.
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Use images and textures for faster rendering(Not completed yet) For background objects, and other objects for which 3D detail is not important, use images instead. There is a free plugin for SketchUp - RpTreeMaker - which can be used to create tree images which can speed up your rendering time. |
Use Panoramic Views to reveal entire model
A Panoramic image is created by rotating the camera while rendering to create a full 360 x 360 degree image. It works best with large interiors, or with exteriors which have a central point which let you view the full model. To create Panoramic Views, check the Make Panoramic View check box on the Render Setup Tab dialog. You can view the flash movie made from the Panoramic image here: View Panoramic Image in Viewer
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