IRender nXt Reference Manual
IRender nXt Reference Manual
The complete reference manual for IRender nXt, a plugin for Rendering SketchUp models.
Keywords:
Contents
- 1 Getting Started
- 2 Tutorials and Videos
- 3 The Basics
- 4 Toolbar in SketchUp
- 5 IRender Batch Toolbar Functions
- 6 Options Wizard
- 7 Materials
- 8 Textures
- 9 Bump Maps
- 10 Transparency
- 11 Reflection
- 12 Lighting
- 13 Sun and sky
- 14 Artificial Lights
- 15 Entourage
- 16 Advanced Techniques
- 17 Animation and Views
- 18 Appendix
Getting Started
- Getting Started with IRender nxt
- Download and Installation
- Create and Render a Basic Room
- Rendering Overview
- Basic Lighting and Reflection
- Purchase at any time
Tutorials and Videos
Interactive Tutorials
This video will guide you through your first rendering - and setting reflections on SketchUp materials to create even better rendering - in a interactive mode - showing you just which buttons to click and waiting for you to click them - in the video, in SketchUp, or both.
Getting Started Tutorials
Videos
Additional Tutorials
- Interior Pool Tutorial
- IRender nXt Features
- Advanced IRender nXt Features
- Interior Lighting Basics
- Light Balancer
- Rendering with Edge Lines
- Reflection Settings
- Glass Transparency
- Multipass Rendering
- How to choose a renderer
The Basics
- Rendering
- Lighting Presets
- Create Material
- Rendering Complete
- Brightness Slider
- Adjustments and Filters
Toolbar in SketchUp
- About IRender nXt
- Start Rendering
- Image Effects
- Render Setup Dialog
- Lights, Mirrors and Components
- Create Mirror
- Material Wizard
- Material and Plant Libraries
- Background Wizard
- Trees and Plants
- Sample Models
- Animation
- RPC Objects
- Help and Documentation
IRender Batch Toolbar Functions
- Statistics
- Image Filters
- Adjustments and Filters
- Brightness Slider
- Save and Copy Rendered Image
- Zoom All
- Change View
- Render Material Dialog - Change Materials before restarting the renderer.
- Lighting Channels
Options Wizard
- Setup Options
- Rendering Setup
- Lighting Setup
- HDRi Sky Setup
- Background Setup
- Special Setup
- Image Setup
- More Setup
- Render 2
Materials
- Edit Material
- Select Material
- Place Material
- Material Wizard
- Advanced Material Editor
- Material Styles
- Glow
- Convert Material
Textures
Bump Maps
- Automatic Bump Maps
- Auto Bump
- Standard Bump Maps
- Procedural Bump Maps
- Bump Maps - Additional Information
Transparency
- Transparency
- Translucency
- Transparent Settings
- Refraction
- Stained Glass
- Daylight Portal
- Thin - Thick Glass
Reflection
- Material Settings - Reflection
- Reflection
- Reflection Reference
- Reflection Guidelines
- Fresnel Reflection
- Glossy Reflection
- Metallic Reflection
- Specular Reflection
- Window Reflections
Lighting
- Lighting Defaults
- Lighting Channels
- Ambient Light
- Studio Quality Rendering
- Highlighting
- Intensity Override
- Camera Light
- Cove Lighting
- Light Setup
Sun and sky
- Sun
- Sun Settings
- Shadows
- Soft Shadows
- Daylight Portal
- HDRi Skies
- Additional HDRi Skies
- High Dynamic Lighting
Artificial Lights
- Aim Lamp
- Beam and Field Angles
- Create Lamp or Light Fixture
- Edit Lamp
- Glow
- Indirect Lighting
- Lumens vs Watts
- Self Glow
- Visible Light Paths
Entourage
- IRender nXt Plants
- Create Plant
- Tree Maker
- IRender nXt Plants
- IRender Ready Content
- Ground Cover
- RPC Objects
- Installing RPC - ArchVision Content Manager
- ArchVision
Advanced Techniques
- Alpha Images
- Antialiasing
- Edge Highlighting
- Auto Image
- Background Image
- Batch Rendering
- Batch Tutorial
- Caustics
- Clay Rendering
- Depth of Field
- Edge Highlighting
- Fog
- Foreground Images
- Edge Highlighting
- Ground Plane
- Haze
- Image Editor
- Image Functions
- Invisible
- Object Properties
- No Light Source Reflections
- Render Selection
- Saving Defaults
- Section Planes
- White Walls