nXtRender Basic Materials Tutorial
This tutorial will show you how to create materials and use materials from libraries using nXtRender for AutoCAD. (formerly AccuRender nXt)
Create a solid color material, create a material with a texture, select and place materials from libraries.
Creating and using Materials Video
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In this Video, Daniel will show you how to create materials and use materials from libraries using nXtRender for AutoCAD.
Create a solid color material, create a material with a texture, select and place materials from libraries.
Contents
Basic Materials Tutorial
Download Model
You can download sample models for this video from accustudio.com/workshop/models
Load the model into AutoCAD and launch nXtRender (type nXt)
Materials Tab
Click the double down arrow for materials and you'll see there's a small toolbar. We're going to focus on the first few icons.
You can either create a new material, or load one from an existing source.
Create New Material
Click the down arrow next to little purple sphere there several material choices.
Start with solid color.
This brings up the basic material dialog
box
Click on the gray or colored square.
This brings up the color wheel.
Click in the color box you'll see
that the material changes in real time.
So you have a general idea with a look like in your model.
Create a Textured Material
Click on the textured icon it brings up a dialog boxes select a bitmap.
Set the Scale of the bitmap.
The scale should reflect the real world
size that you need for your bitmap.
Set as Bump Map
Click the Advanced button to load the Advanced Material Editor.
Click the Texture Tab.
Set the Bump Map value to 2.5.
This will increase the 3D effect of the textured material.
Use Saved or Library Material
Click the Open icon to select a materiel from the disk.
You can download pre-made materials from nXtRender:
www.accurender.com/page/material-libraries
or from AccuStudio.
[www.accustudio.com/exchange/materials
Download some materials, and select one from the disk.
There are two ways to place materials with nXtRender.
Drag and Drop a Material
Drag a material from the material browser to an object in AutoCAD.
Hover over the object and choose placement by layer or by object.
Placement by layer will assign the material to all objects that are on the layer.
Render Model
After you finish assigning the materials, render a view of te model.
Let it run for about fifteen passes with daylight presets.
If you happy with the materials,then render any view you like.