Point Light Tab
The Point Light Tab is used to create a point light.
A Point light fixture is a light source that radiates light from a single, spherical point of origin, such as a bare light bulb.
Diameter
This value indicates the size of the spherical light source. See Render Soft Shadows to see the effect of larger lamps on the harshness of shadows.
Common Settings
- Settings towards the bottom of the dialog are common to both Rectangular and Round light fixtures.
- Mounting Position
- Flush
- Recessed
- Optional Trim Settings
- Width
- Thickness
- Glue to surfaces - If Glue to surfaces is checked, as you place the light fixture in Sketchup it will automatically stick to the nearest surface.
- Make the bulb invisible when rendering - Check the box to only render the light and reflections the lamp generates, i.e., not the fixture as well.
- Lighting Intensity and Color
- Lighting Intensity - The brightness of the lamp, specified in Lumens (IRender uses the conversion factor of 100 watts --> 1700 lumens for all lamps.)
- Color - Click button to bring up a color picker dialog and change the color of light emitted by the light fixture.
- Component Placement Mode
- Multiple - Place the same light fixture repeatedly until you activate a different SketchUp tool. If unchecked, an individual instance of the fixture is placed.
- Lighting Channel
- Lights are normally placed in a default Channel - 3 for ceiling Lights or 2 for other lights.
- Set the channel to a number from 1-7 to create a light and place it in a particular channel.
- See: Lighting Channels
- Query/Edit Lights
- Clicking the Query/Edit Lights button displays another dialog giving you a further layer of light management options.
- Create / Place
- Click Create / Place when you are ready to create and then place your lamp.
See also
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