ArielVision - New Version
New Version of ArielVision
Contents
- 1 Next Version (still in development)
- 2 New version posted - QK17 - Nov. 17, 2017
- 3 New version posted - QF15 - June 15, 2017
- 4 New version posted - QE08 - May 8, 2017
- 5 New version posted - PL20 - December 20, 2016
- 6 New version posted - PH16 - August 18, 2016
- 7 New version posted - PG05 - July 5, 2016
- 8 New version posted - PF10 - June 10, 2016
- 9 New version posted - PF03 - June 3, 2016
- 10 New version posted - PE26b - May 26, 2016
- 11 New version posted - PD08b - April 25, 2016
- 12 New version posted - PD08 - April 8, 2016
- 13 New version posted - PB09 - February 9, 2016
- 14 New version posted - PB03 - February 3, 2016
- 15 New version posted - PA07 - January 7, 2016
- 16 New version posted - OL23 - December 23, 2015
- 17 New version posted - OL07 - December 7, 2015
- 18 New version posted - OL01 - December 1, 2015
- 19 New version posted - OI23 - September 23, 2015
- 20 New version posted - OI17 - September 17, 2015
- 21 New version posted - OH31 - August 31, 2015
- 22 New version posted - OH21 - August 21, 2015
- 23 New version posted - OH11 - August 11, 2015
- 24 New version posted - OG24 - July 24, 2015
- 25 New version posted - OG02 - July 2, 2015
- 26 New version posted - OD30 - April 30, 2015
- 27 New version posted - OD22 - April 22, 2015
- 28 New version posted - OC20 - March 30, 2015
- 29 New version posted - OC09 - March 9, 2015
- 30 New version posted - OB17 - February 17, 2015
- 31 New version posted - OB03 - February 3, 2015
- 32 New version posted - OC13 - March 13, 2015
- 33 New version posted - OA29 - January 29, 2015
- 34 New version posted - OA27 - January 27, 2015
- 35 Older versions
Next Version (still in development)
TODO:
In process
--- move any of these down which are done already ---
New version posted - QK17 - Nov. 17, 2017
In this version we:
- Stop setting the color after editing an existing material. It was colorizing existing textures on materials
New version posted - QF15 - June 15, 2017
In this version we:
- Fixed a regression where the Material Presets were no lomger workingin ArielVision. Got the old 8 presets to work again
New version posted - QE08 - May 8, 2017
In this version we:
- Fixed a regression where Tranlucent was always set for a new material in ArielVision.
New version posted - PL20 - December 20, 2016
In this version we:
- Fixed Edge Lines regression for the new extractor.
New version posted - PH16 - August 18, 2016
In this version we:
- Fixed edited SketchUp materials to be transparent again, by fixing a bug which was always setting translucency to 1.0.
New version posted - PG05 - July 5, 2016
In this version we:
- Fixed a bug where option globals were being saved as profile variables, so were affecting all models.
New version posted - PF10 - June 10, 2016
In this version we:
- Removed the non-working edit choice for "Set Illumination", which has been replaced with "Make Lamp"
- Fixed a bug with the Material Preset buttons which caused them not to function in SketchUp 8
New version posted - PF03 - June 3, 2016
In this version we:
- Fixed a problem with rps_lamps intensities
- 'b' version posted later in the day to fix a missing dc_irender_options_setup command and an ardll.rb bug fix
New version posted - PE26b - May 26, 2016
In this version we:
- Posting version 7.0, with IES lamps
New version posted - PD08b - April 25, 2016
In this version we:
- Fixed a bug where we could not edit materials in a component. (method `does_lamp_contain_any_rps_lamp' needed instance. )
New version posted - PD08 - April 8, 2016
In this version we:
- Fixed wall lamps to glue to surfaces again.
New version posted - PB09 - February 9, 2016
In this version we:
- Fixed the Edit light logic to properly load the Edit Material dialog for some lamps where the illumination was based an a material assigned to a component.
- Removed an error message when the Edit/Query lights dialog attempted to Select a lamp when the lamp was based on a material with illumination set.
New version posted - PB03 - February 3, 2016
In this version we:
- Fixed the Edit light logic to use the current light settings for all lights placed, even lights using only Material Illuminance.
- Fixed the Edit/Query lights dialog to use the new Edit lights logic and display the current light color for applicable light types.
- Fixed lights based on Material Illuminance to render with the same intensity as other lamps, using the Light Balancer settings.
- Changed references to "Tone Operator" to now say "Adjustments and Filters".
New version posted - PA07 - January 7, 2016
In this version we:
- Added more information to the Progress dialog while extracting data, so that the process would not appear to be hung.
- Added a warning if too many light sources were found before starting the rendering process.
- Fixed the Custom Light choice on the Named Colors menu to work. It was always setting the color to black
- Added the Named Colors menu to the Lamp edit dialogs
- Added more checks to never allow a light color to be Black
New version posted - OL23 - December 23, 2015
In this version we:
- Fixed AutoSave, which wasn't working when the Options dialog was pinned.
- Set the path to ArielBatch.exe in the batch file to the ArielVision program folder.
New version posted - OL07 - December 7, 2015
In this version we:
- Fixed a bug that was keeping materials from being edited from the render window.
New version posted - OL01 - December 1, 2015
In this version we:
- Fixed ruby file for SketchUp 2016 to automatically check extension to appear.
- Introduced new collapsible Options dialog.
- Added a pin to the Options dialog so that it could stay active in SketchUp after starting a rendering.
- Added a Search box to the Options dialog.
New version posted - OI23 - September 23, 2015
In this version we:
- Fixed a regression where ArielVision was not working in SketchUp 2014, due to a corrupt file: RPS_WinDLLs_ArielVision.so, zero bytes.
New version posted - OI17 - September 17, 2015
In this version we:
- Fixed a regression where IRender nXt lights were not working, due to a change in the light color attribute.
- Fixed RPCs to render with a watermark if the ArchVision dashboard was not licensed.
Done
- Removed nXtImage choices from Image Wizard
- Added option to process a single section plane
- Changed light balance default to 60 and added it to ArielVision
New version posted - OH31 - August 31, 2015
In this version we:
- Fixed the ArchVision DashBoard check to run before the extract starts, so batch files don't get left open.
- Check for bad HDRi downloads on the disk, and moved the MediaFire HDRi download paths to our FTP site.
New version posted - OH21 - August 21, 2015
In this version we:
- Added a check to ask the user to load the ArchVision DashBoard if the ArchVision is not currently licensed.
New version posted - OH11 - August 11, 2015
In this version we:
- Fixed a problem with saving a new license number and authcode, when validated from the Trial Version dialog.
New version posted - OG24 - July 24, 2015
In this version we:
- Changed our RPC logic to work correctly with the latest posted ArchVision RPC Plugin.
- Added logic to ignore the word Trial in the authcode field during validation.
- Started using the Active Section plane for SketchUp 2014 and 2015
New version posted - OG02 - July 2, 2015
In this version we:
- Added support for the new ArchVison plugin RPC components
- Added ways to save ArPlants more easliy, as a right-click choice and as a button on the Edit Plant dialog.
- Started having the SketchUp version appear in the rendering statistics.
New version posted - OD30 - April 30, 2015
In this version we:
- Fixed nXt Plant functions. Placed nxt Plants could no longer render in ArielVision.
New version posted - OD22 - April 22, 2015
In this version we:
- Fixed an error message that was appearing even if the nXt HDRi libraries had been installed.
- Fixed a problem with Materials which used Texture Displacement, suck as grass textures. (toolkit 0354 - distrubuted and toolkit 0353)
- Fixed text position on the Section Plane option section
- Move Image Size limit to the IRender2 tab
New version posted - OC20 - March 30, 2015
In this version we:
- Fixed the Edit function on the Select Material dialog
New version posted - OC09 - March 9, 2015
In this version we:
- Improved rendering time, implemented 0351 nXt toolkit
- Made Presets the first Option Dialog tab again
New version posted - OB17 - February 17, 2015
In this version we:
- Added new Plants Option tab for RpTReeMaker plants.
- Internal: Fixed a problem occurring when both ArielVision and IRender nXt were loaded at the same tine. Now using NOSAVE_EXTERN_NO_RESET for certain globals
New version posted - OB03 - February 3, 2015
In this version we:
- Added new Option tab, Render2, to display other advanced rendering settings.
- Added a feature to set all or some TreeMaker plants to render as simple 2D Images. All plants may be set using a new button on the new Render2 tab. Individual plants can be set using the right click edit, Edit Plant.
- Fixed a regression where transparent images, like 2D tree images, where not rendering correctly.
New version posted - OC13 - March 13, 2015
In this version we:
- Fixed Spot lights and Beam lights, whish were throwing errors
- implemented 352 toolkit
New version posted - OA29 - January 29, 2015
In this version we:
- Fixed the Save ArPlant choice under Edit Plant.
- Fixed a bug where we were showing all of the option tabs in ArielVision. Also the full material editor.
New version posted - OA27 - January 27, 2015
In this version we:
- Added the Option/Styles tab and the new Auto Reflection dialog
Older versions
- See: ArielVision - Older Versions for information on older versions